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Go camping : children agrimath planting Rosean P. Siazon... [et.al].

Contributor(s): Material type: TextTextLanguage: English Publication details: 2016Description: 77 leaves : illustrations ; 28 cmSubject(s): LOC classification:
  • LB 1029 .G533 2016
Dissertation note: Thesis (Bachelor of Science in Mathematics major in Computer Science) -- University of Rizal System-Morong. Summary: EXECUTIVE SUMMARY: The researchers focused on the development and evaluation of Go CAMPing: "Children AgriMath Planting". This study aim to educate people through games. The researchers took facts from both the internet and related books. This study was conducted at Blessed Hope Christian School during the first semester 2016-2017. There were fifty (50) respondents taken from ten (10) teachers and forty (40) grade four pupils. The program was designed using Adobe Photoshop CS6 for the development of the graphics and Java as Programming Language. Descriptive and developmental research was used by the researchers during the conduct of the study to determine and analyze the difference between level of acceptability of the two groups of respondents and the developed Go CAMPing. To determine the level of acceptability in the developed program in terms of accuracy, applicability, completeness, user-friendliness, workability, portability, clarity, and modifiability, weighted mean was used. To find significant difference on the perception of the respondents in the level of acceptability, independent t-test was applied. The result of the study shows that it gained a weighted mean of 4.52 for the teachers and pupils on the perception of respondents on the level of acceptability of the program with the verbal interpretation of "very much accepted". It was statistically found out that there are six (6) variables that have no significant difference between the evaluations of the two groups of respondents on the level of acceptability of the developed program in terms of eight variables. On the other hand, two (2) variables have significant difference between the evaluations of the group of respondents. Based on the findings and conclusion, the researchers concluded that the developed program Go CAMPing is user-friendly, complete. Clear, modifiable, portable, accurate, acceptable, and workable. This recreational game inspires the minds of the students about plants and also inspires everyone. It is recommended to play "go CAMPing" for everyone especially for children as a learning material.
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Theses and dissertations Theses and dissertations Morong College Library Reference LB 1029 .G533 2016 (Browse shelf(Opens below)) 1 Not for loan URSMOR-CL-004404

Thesis (Bachelor of Science in Mathematics major in Computer Science) -- University of Rizal System-Morong.

EXECUTIVE SUMMARY: The researchers focused on the development and evaluation of Go CAMPing: "Children AgriMath Planting". This study aim to educate people through games. The researchers took facts from both the internet and related books. This study was conducted at Blessed Hope Christian School during the first semester 2016-2017. There were fifty (50) respondents taken from ten (10) teachers and forty (40) grade four pupils. The program was designed using Adobe Photoshop CS6 for the development of the graphics and Java as Programming Language. Descriptive and developmental research was used by the researchers during the conduct of the study to determine and analyze the difference between level of acceptability of the two groups of respondents and the developed Go CAMPing. To determine the level of acceptability in the developed program in terms of accuracy, applicability, completeness, user-friendliness, workability, portability, clarity, and modifiability, weighted mean was used. To find significant difference on the perception of the respondents in the level of acceptability, independent t-test was applied. The result of the study shows that it gained a weighted mean of 4.52 for the teachers and pupils on the perception of respondents on the level of acceptability of the program with the verbal interpretation of "very much accepted". It was statistically found out that there are six (6) variables that have no significant difference between the evaluations of the two groups of respondents on the level of acceptability of the developed program in terms of eight variables. On the other hand, two (2) variables have significant difference between the evaluations of the group of respondents. Based on the findings and conclusion, the researchers concluded that the developed program Go CAMPing is user-friendly, complete. Clear, modifiable, portable, accurate, acceptable, and workable. This recreational game inspires the minds of the students about plants and also inspires everyone. It is recommended to play "go CAMPing" for everyone especially for children as a learning material.

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