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City adventure interactive mathematical game Katherine R. Bersaba... [et. al]

Contributor(s): Material type: TextTextLanguage: English Publication details: 2017Description: 81 leaves : colour illustrations ; 28 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
Subject(s): LOC classification:
  • QA402.5 .C48 2017
Dissertation note: Thesis (Bachelor of Science in Mathematics major in Computer Science) -- University of Rizal System-Morong. Summary: EXECUTIVE SUMMARY: The study aimed to develop City Adventure Interactive Mathematical Game. The study was conducted at University of Rizal System-Morong Rizal during the Academic year 2017-2018. The respondents of the study were the forty (40) grade 1 pupils and twenty primary teachers were selected through purposive quota sampling technique to determine the target population involved in the study. The program was designed and created using Unity of Animation and design blender for creating object and Adobe Photoshop CS6 for editing some photo. The researchers found out that the develop program was very much accepted in terms of accuracy, applicability, user-friendliness, workability, completeness, portability, modifiability and clarity. Based on the findings and conclusion, the researchers recommended as motivation tool for grade one pupils when it comes in basic mathematics operation. It can also help the grade on pupils to enhance their skill in basic mathematics operation lesson. While having fun in some adventure task so that they will not be getting boring and having enjoyment while learning basic mathematics operation. Follow up study may be conducted for the enhancement of the develop program.
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Theses and dissertations Theses and dissertations Morong College Library Reference QA402.5.C48 2017 (Browse shelf(Opens below)) Not for loan URSMOR-CL-004771

Thesis (Bachelor of Science in Mathematics major in Computer Science) -- University of Rizal System-Morong.

EXECUTIVE SUMMARY: The study aimed to develop City Adventure Interactive Mathematical Game. The study was conducted at University of Rizal System-Morong Rizal during the Academic year 2017-2018. The respondents of the study were the forty (40) grade 1 pupils and twenty primary teachers were selected through purposive quota sampling technique to determine the target population involved in the study. The program was designed and created using Unity of Animation and design blender for creating object and Adobe Photoshop CS6 for editing some photo. The researchers found out that the develop program was very much accepted in terms of accuracy, applicability, user-friendliness, workability, completeness, portability, modifiability and clarity. Based on the findings and conclusion, the researchers recommended as motivation tool for grade one pupils when it comes in basic mathematics operation. It can also help the grade on pupils to enhance their skill in basic mathematics operation lesson. While having fun in some adventure task so that they will not be getting boring and having enjoyment while learning basic mathematics operation. Follow up study may be conducted for the enhancement of the develop program.

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